PRIVATE PRODUCTION BUILD · CENTRAL TIME

Knowledge under pressure.

USDT · EVM
⌁Server-connected UISign in to load live matches, balances, and server-authoritative game state.
✦ TWO FORMATS · ONE CLEAN RULESET

Play sharp.
Settle clearly.

Fast-turn questions, database-timed answers, and a five-player board built so every outcome can be replayed from the ledger.

server clock aliases normalized immutable wallet
▼
ϟZEUS ☉ATHENA ♆POSEIDON ⚔ARES ➹HERMES ϟ

DAILY OLYMPIAN GIFT

Spin the gods. Claim today’s blessing.

One server-recorded spin per UTC day. You may receive a free $5 game, a free token, nothing, or 5% extra tokens on your next deposit.

ZeusAthenaPoseidonAresHermes
TODAY’S STATUSReady to spinRewards are secured server-side.

CHOOSE YOUR PRESSURE

Pick your match

server-authoritative
LOW VALUE · LIVE↯

10-10 Flash Trivia

One question at a time. Miss it and the other player gets the same shot.

10 questions10s each try1v1 turns
SCHEDULED · 5 SEATS▦

5x5 ChestPlayer

Pick a category tile, protect the lead, and make every 10-second attempt count.

25 clues10s each try5 players

NEXT SCHEDULED MATCH · CENTRAL TIME

Sign in to load scheduled matches

The Worker supplies the current five-seat room, cutoff, start time, and server status.

— seats reserved— next start

LIVE 1V1 FORMAT

10-10 Flash Trivia

Ten easy-to-medium random questions. The second player always gets the same question after a miss.

01Answer firstPlayer one gets the first ten-second window.
02Pass on missIncorrect or timeout hands that question to the opponent.
03Resolve cleanlyAfter two misses, the server advances the question.
FLASH SPEC
10Q

Short, fair, replayable.

Answer keys stay in the database. The Worker submits a nonce and the RPC decides whether an answer was correct, late, or stale.

Question poolServer-selected
Entry$5–$50 USDT
Attempt window10 seconds
Answer matchingNormalized + aliases
↯

LIVE MATCHMAKING

Join a server room

Sign in, choose a live listing, and let the Worker create or join the authoritative match.

No questions or scores are stored in this page.

MATCHMAKING · $5–$50

Flash match market

OFFER / ACCEPT

Each category shows authenticated players currently seeking a 10-10. Match their amount or offer a lower or higher amount for the requester to accept or deny.

$USDT
Listings and offers come from the authenticated Worker. The page never reserves or settles funds.

SCHEDULED FORMAT · 5 PLAYERS

5x5 ChestPlayer

A Jeopardy-style category grid with a fixed $100 entry and an exact five-seat start gate.

ENTRY$100fixed for launch
SEATS5exactly required
CLUES25five by five
POOL$400after 20% fee

SCHEDULED ROOMS

Available matches

SERVER STATE
Sign in to load scheduled matches.

The Worker supplies seats, cutoff, start time, and join actions.

The live match sends only sanitized clue state, never answer keys.

A BOX TURN

1
Selector choosesThe current seat picks any available tile.
2
Five attempts maxWrong or timeout passes the same clue onward.
3
Score settlesCorrect seat gets the tile value; then selection rotates.
!
Start gateFewer than five signups by cutoff means automatic cancellation and refunds.

FUNDS & SETTLEMENT

Wallet and payouts

Use the server-backed balance, immutable payout wallet, and manual review queue.

⌁ Wallet locked
AVAILABLE BALANCE
— USDT
Reserved in matches—
Account statusNot connected
Promotional credits—
LINKED PAYOUT WALLET · EVM—
⌁This destination is captured at onboarding and cannot be changed from the account.

MANUAL QUEUE

Request payout

OPS REVIEW
$USDT
✓
Manual review tierUp to and including $50 does not require full KYC by default.
NO KYC
⌑

The Worker validates the cashout-code hash and sends the immutable wallet snapshot to the manual ops queue. Requests above $50 remain pending until KYC is verified.

SERVER-ISSUED ROUTES

Deposit USDT

VERIFY EVERY FIELD

Only use a route returned by this authenticated panel. Send USDT from the linked wallet on the matching chain, then wait for the listed confirmations. The Worker credits deposits only after an independent indexer verifies the token contract, destination, amount, transaction, and log.

Sign in to load deposit routes.

The server supplies the active treasury wallet and token contract.

!Never send a different token or use a different chain. Blockchain transfers cannot be reversed by the site.

ACTIVITY

Withdrawal requests

SERVER DATA
Sign in to load withdrawal activity.

ONE-TIME SETUP

Link your payout wallet

IMMUTABLE

The Worker compares this address with the wallet identity verified by Supabase. It cannot be changed after setup.

TRANSPARENT RULES

Ops and integrity

One source of truth for question state, score transitions, wallet reservations, and payout review.

POLICY ACTIVE
01

Server-authoritative play

Question keys, match timing, turn order, scoring, and settlement live behind the Worker and Supabase RPCs.

Anti-cheat postureActive
02

Replay-resistant answers

Each answer uses a client nonce and a locked match row. Stale questions, double submits, and early timeouts are rejected.

IdempotencyRequired
03

Tiered KYC gate

Manual payouts up to $50 do not require full KYC by default. Above $50, a verified KYC case is required before approval.

Risk overrideAny amount
04

Wallet lock

The payout destination is snapshotted from the linked EVM wallet. It cannot be changed in the account interface.

DestinationImmutable
MANUAL QUEUE—authenticated ops data
KYC QUEUE—authenticated ops data
HELD FOR RISK—authenticated ops data
SETTLED TODAY—authenticated ops data

AUDIT FEED

Authenticated operations log

NO SAMPLE DATA
Ops authentication required.

No customer or payout records are embedded in the page.

SCHEDULED MATCH RECORDINGS

Private review queue

PRIVATE MEDIA
Ops authentication required.

Review URLs are minted only by the Worker for authorized operators.

Recordings are private, audited, and automatically deleted after 30 days.

i
Production safety boundary.

KYC, deposits, withdrawals, audit data, and recording review remain unavailable until their Worker integrations and operator secrets are configured.

PLAY GUIDE · RULES AT A GLANCE

Frequently asked questions

Everything you need to know before joining a room, choosing a clue, or requesting a payout.

READ FIRST
?
Short-answer trivia, server-timed.

Every clue is designed for a one-, two-, or three-word answer. The browser shows the clue and clock; the Worker and database decide validity, timing, score, and settlement.

10-10 FLASH

How does Flash Trivia work?

It is a 1-on-1 match with 10 lower-difficulty random questions. The first player gets a 10-second try. If that player is wrong or times out, the same question passes to the opponent for their 10-second try.

ACCOUNT

How do I sign in or create an account?

Select Sign in / Sign up and connect MetaMask or another Ethereum Web3 wallet. Supabase verifies an EIP-4361 wallet signature; a new wallet automatically creates its account. No private key is ever sent to the site.

SCHEDULED MATCHES

What is 5x5 ChestPlayer?

Scheduled matches have exactly five players, a fixed $100 entry, and a 25-clue Jeopardy-style grid: five categories by five values. At launch, one match is offered every two hours in Central Time.

10 SECONDS

What happens on the board?

The selector chooses an available tile. The selector gets the first 10-second attempt. A wrong answer or timeout passes the same clue to the next seat, up to all five players. A correct answer earns the tile value and selection rotates.

ANSWERS

How are answers matched?

Answers are not case-sensitive. Punctuation, hyphens, accents, and repeated spaces are normalized, and approved synonyms can be accepted. The question bank rejects canonical answers and aliases longer than three normalized words.

START GATE

What if a scheduled match is not full?

The match starts only with all five seats filled at the scheduled time. If fewer than five users sign up by the cutoff, it is cancelled and every reserved entry is refunded exactly once.

TIES

How are ties settled?

All players tied for the top score share the paid prize pool equally. A three-way tie receives one-third per player. Any indivisible base-unit rounding dust is recorded transparently and never assigned to one tied seat.

MONEY

What are the entry and payout rules?

Flash entries are $5–$50 USDT; scheduled ChestPlayer entries are $100. Payout requests use the saved cashout code and can only go to the immutable linked wallet. Requests above $50 require verified KYC before approval by default.

DAILY GIFT

Can daily gifts be withdrawn?

No. Free-game and free-token outcomes are recorded as non-withdrawable promotional credits. They do not change cash balance or enter paid matches until a separately reviewed promotional-entry ledger is enabled; the 5% outcome applies only to the next eligible deposit.

INTEGRITY

How is play protected?

Answer keys, clocks, turn order, question selection, scoring, wallet reservations, and settlement remain server-side. Nonces, locked rows, idempotency keys, rate limits, and audit events reject stale or replayed actions.